
Indie Game Studio
Definitely making great games, Probably Ben.
The Mission
Make games that people enjoy.
Original Stories
Personal, original games, often with an absurd premise.
Tight, playful mechanics
Every system earns its place. Nothing filler.
NO AI
No AI for any art, writing, audio, or other shipped assets when developing games, complying with Steam's AI policy.
Build in public
Devlogs document the wins, bugs, and rewrites.
Flagship
Back on Your Feet
A 2D pixel art top-down, story-driven boxing action adventure following one boxer's fight for redemption. Step into the ring, read your opponent, and rebuild a life one round at a time.













From the Jams
See all jams →48 hours, no excuses
Who's behind this
Hi, I'm Colin.
I'm a solo developer, designer, and the voice behind ProbablyBenGames. I build games, break them, and tell the story along the way.
Latest devlog
WHAT 2000 HOURS OF GAME DEVELOPMENT LOOKS LIKE
Sometimes the best way to move forward is to look back at how far you've come.
Watch on YouTube

